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Stalker soc fast travel
Stalker soc fast travel












stalker soc fast travel

While some of these fan-made S.T.A.L.K.E.R.

stalker soc fast travel

Free, standalone, polished and stuffed with irradiated promise, here's why Anomaly is a must-play whether you're new to Pripyat or know it like the back of your hand. The likes of Lost Alpha, Dead Air and the upcoming multiplayer Ray Of Hope are all impressive, but the recently re-released Anomaly is the closest we've seen to an unofficial sequel. Between a vague but permissive modding agreement and an engine-code leak, fans had all the tools they needed to make their own successor. The past few years have been amazing for fans of the gritty survival shooter sandbox series S.T.A.L.K.E.R. I'm not sure what im doing in this crazy game.Every other Monday, Dominic gives you a reason to dust off one of your old games and dive into its mods with Modder Superior. they're not clear enough and they don't seem to serve a certain purpose. almost memorized it now Not to mention the other problem of the tasks/missions just being random and vague. I am getting sick and tired of this road. Does this make sense? Why should i accept this in STALKER while i criticize it in Far Cry 2 ? I'm only enduring that bullshit because the game is really unique And then there's all the goddamn traveling on foot, back and forth between the trader, the bartender and their missions. Hence the dozens of bodies all over the ground. Two main things: Enemies respawn at their checkpoints all the time (just like Far Cry 2) I have to keep going back and forth on the same "main road", there's no vehicles and no fast travel About the enemies respawning, just look at this: Everytime i pass through certain areas, I always run into the same amount of enemies who behave the exact same way and get shot down the same way as well.














Stalker soc fast travel